![]() ![]() The lack of enemies to fight can get somewhat disappointing, however, which is a shame. Players will need to read the world maps, looking for points of interest and gemoetry to help them find their way around, as well as taking notice of emerging hazards, from freezing winds to creeping electricity these will generally come back into play in the boss encounters, so figuring out how to survive is key. The challenge comes from environmental puzzles which task you with using your attacks and abilities to overcome danger without resorting to combat. Other than a level which puts you up against an army of Dwarves, there are few, if any, enemies outside of the bosses. As Thora ventures through each self contained level, looking for runes to open up boss encounters, the game becomes somewhat lonely. What I did find odd, though, is how little combat the game actually has. You need to use them wisely as they only have a certain number of charges before they run out and have to be recharged at fountains dotted throughout the levels. As you play through levels you will find special “God” powers to heal, increase your strength and speed among others – these can be scrolled through with the shoulder bumpers and activated at the push of a button they can also be stacked allowing you to plan different combos for certain situations. The face buttons activate light and strong attacks with her axe, as well as a dodge roll. As mentioned, it plays from a top down, isometric viewpoint with the left stick moving Thora about the playing field. Gameplay wise, Jotun is an interesting mix. Character animations are fluid and expressive and the massive bosses look simply sumptuous. Indeed it reminded me very much of the Core Design viking game, Heimdall which also used a similar isometric approach to gameplay, but was more of a roleplaying game. Characters are all hand animated in a style very reminiscent of Don Bluth. Coupled with the music, this approach adds a very “storytelling” feel to the narrative, and the use of native tongue rather than accented English works really well.īut the first thing that strikes about Jotun is how damn colourful it is. As the player guides Thora in her afterlife quest, the story unfolds, narrated by the character herself in Norse with subtitles in English. Waking up at the roots of Yggdrasil, the life tree, Thora must explore areas of the nine realms, gain godlike powers and defeat six massive bosses. Playing as a Viking Shieldmaiden, Thora, the player is, in the opening scene, drowned at sea in a storm. Now it’s the Switch’s turn with this updated Valhalla Edition. Originally launching on PC in 2015, Wii U, PS4 and XBox One versions followed in 2016. Jotun is a game that brings all of that together in a visually stunning package. We all love a bit of Norse mythology, don’t we? From marauding vikings to their fierce gods, the Norse myths hold some compelling tall tales, full of tricksters, giant sea creatures, life trees and frost giants. Reviewed on: Nintendo Switch (Review code/copy provided) ![]()
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